# # *********** (C) Copyright 2008 Valve, L.L.C. All rights reserved. *********** # # Steam Client SDK configuration-override file # # This file is read by the Steam engine. This file should be located # in the same folder as steam.exe # # # Use this value to specify the dot-notation IP address or hostname # of the Steam Content Server for development/test. # Use "127.0.0.1" to specify the primary NIC of current host. # # If you need to run multiple content servers, you can specify # multiple addresses on this line seperated by a space character # (e.g. "11.22.33.44 11.22.33.45") # #SdkContentServerAdrs = "127.0.0.1" SdkContentServerAdrs = "contentserv.obsidianconflict.net" # # Enable the manifest fingerprint check at cache startup. # In general, this should always be enabled if your client is connecting # to an SDK content server. # ManifestFingerprintCheck = enable # # Tell Steam to only connect to your local CS when downloading # CacheServerSessions = 1